DELULU Gaming is set to make a major impression at SiGMA World, arriving at Fiera Roma from 2 to 5 November 2026 with an ambitious and expansive presence.
The studio will occupy Stand #H6-6055, with its C-level and commercial team on-site throughout the entirety of the event.
Rome represents another significant industry milestone for DELULU, following the studio’s first own booth appearance at SBC Summit Lisbon in September.
Since entering the market in July 2026, the studio has grown at a rapid pace, with all seven of its games now available through 500 operators worldwide.
The number of unique players across DELULU’s portfolio is quickly approaching 300,000, a remarkable figure for a studio less than six months old.
DELULU is arriving in Rome with four new titles: Sweet Takes, MLK Pump!, Glam Cam, and Stranger Farms, comprising three slots and one instant game.
Glam Cam and Stranger Farms are scheduled as November releases, giving SiGMA attendees an early look at where DELULU plans to take its content next.
The studio is constructing a 200 square metre art-inspired booth designed to blur the line between gaming and creative expression in a bold and immersive way.
A lit entrance arch will welcome visitors into the space, where three-dimensional sculptures of characters from DELULU titles, including the sailor from MLK Voyage and the Cat from Dogs Arena, appear to burst through the walls.
One of the booth’s standout attractions is a live creative collaboration with contemporary artist MRDRIP, known for his work associated with names such as Will Smith and Formula 1.
During the first two days of SiGMA, MRDRIP will transform a large circular wall into a live collaborative artwork using his signature splashes of colour, markers, and expressive techniques.
Partners and booth visitors will be invited to pick up markers, learn techniques directly from MRDRIP, and contribute their own creative mark to the piece.
Once the event concludes, the completed artwork will travel to DELULU’s Barcelona office as a permanent reminder of the Rome collaboration and everyone who participated.
The team behind the booth has described their vision clearly: “This time, we’re also bringing something special to SiGMA: a creative space where our games and art come together, with a few surprises for our guests.”
They added: “After Lisbon, we know just how much can happen in a few busy days,” reflecting the momentum the young studio has built since its debut.

